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        <title>GamesDot.org News</title>
        <description>GamesDot.org - PC Games, Downloads, News and Stuff for PC Gamers</description>
        <link>http://www.GamesDot.org/</link>
        <lastBuildDate>Sun, 20 May 2012 05:30:54 +0100</lastBuildDate>
        <image>
            <url>http://www.GamesDot.org/images/sigla_2_beta.jpg</url>
            <title>GamesDot.org</title>
            <link>http://www.GamesDot.org/</link>
            <description><![CDATA[GamesDot.org - PC Games, Downloads, News and Stuff for PC Gamers]]></description>
        </image>
        <item>
            <title>Risen 2 Anti-Warp foliage fix</title>
            <link>http://www.gamesdot.org/news/Risen-2-AntiWarp-foliage-fix-7850.html</link>
            <description><![CDATA[<p>
	Some enterprising guy in the <a target="" href="http://forum.worldofplayers.de/forum/threads/1145747-release-Risen-2-AntiWarp?p=18929976&amp;viewfull=1#post18929976">worldofplayer.de forums</a> came up with a modification that <strong>gets rid of the trippy-annoying foliage grow-ins </strong>in <a target="" href="http://www.gamesdot.org/games/Risen-2--Dark-Waters/infobox1243.html">Risen 2 Dark Waters</a>. Something to do with the SpeedTree lists for various areas in the game.</p>
<p>
	Make sure to have the latest patch installed in order for the mod to be compatible.</p>
<p>
	Check out the movie below and the downloads for Low, Medium, High and Ultra quality respectively.</p>
<p>
	&nbsp;</p>
<p>
	<iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/FmC2LqvOT-I" width="560"></iframe></p>
]]></description>
            <author>newman</author>
        </item>
        <item>
            <title>The Making of Risen 2 episode 6</title>
            <link>http://www.gamesdot.org/news/The-Making-of-Risen-2-episode-6-7849.html</link>
            <description><![CDATA[<p>
	While you&#39;re at it, check out <strong>Piranha Bytes</strong> as they explain the decision system in <a target="" href="http://www.gamesdot.org/games/Risen-2--Dark-Waters/infobox1243.html">Risen 2</a>.</p>
<p>
	&nbsp;</p>
<p>
	<iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/VVtmL5tkxtQ" width="560"></iframe></p>
]]></description>
            <author>newman</author>
        </item>
        <item>
            <title>Risen 2 patched big time</title>
            <link>http://www.gamesdot.org/news/Risen-2-patched-big-time-7848.html</link>
            <description><![CDATA[<p>
	Epic patch is epic. Knowing this<strong> Piranha Bytes </strong>just released on Steam a patch for <a target="" href="http://www.gamesdot.org/games/Risen-2--Dark-Waters/infobox1243.html">Risen 2 Dark Waters</a> that amongst graphics fixes and stuff <strong><em>adds a dodge move </em></strong>as many players whined about it.</p>
<p>
	Full changes :</p>
<p>
	<em>Features<br />
	- Players can now block most attacks by monsters<br />
	- Player has a &quot;dodge&quot; move in the fight - double press the arrow keys while holding the right mouse button<br />
	<br />
	Balance / Tweaks<br />
	- Only a maximum of ten autosaves<br />
	- Improvement in the attack behavior of the monster AI<br />
	- Improvement in attack behavior when characters were attacked from behind<br />
	- Improvement in the representation of vegetation<br />
	- Improving the visibility of objects<br />
	- Improving the representation of the terrain<br />
	<br />
	- Guns sabotage in Puerto Isabella is now much simpler<br />
	- Dealer of the Sword Coast now sells rum<br />
	- Exploit removed while shooting mini-game<br />
	- Increases hit points by Mara<br />
	- Steelbart&#39;s hat can no longer be sold<br />
	<br />
	bugfixes<br />
	- Trees flicker in the distance is no longer on NVidia cards<br />
	- Solve problems with video cards in SLI<br />
	- Fixed crash when using a 7.1 sound system<br />
	- Fixed rare crashes occurring when climbing<br />
	- Fixed bug with &quot;return to the ship&quot; option<br />
	- Fixed an error when it rains indoors<br />
	- Crew members can no longer be killed by monsters<br />
	- Players will now receive the item-Foolsjuice after brewing<br />
	- Fixed an error in the learning of specific skills<br />
	- Various exploits removed </em></p>
<p>
	&nbsp;</p>
]]></description>
            <author>newman</author>
        </item>
        <item>
            <title>Bioshock Infinite delayed until February 2013</title>
            <link>http://www.gamesdot.org/news/Bioshock-Infinite-delayed-until-February-2013-7847.html</link>
            <description><![CDATA[<p>
	The offiocial word is like this :<em> &nbsp; </em></p>
<p>
	<em>A MESSAGE FROM KEN LEVINE<br />
	<br />
	&nbsp;&nbsp;&nbsp; When we announced the release date of BioShock Infinite in March, we felt pretty good about the timing.<br />
	<br />
	&nbsp;&nbsp;&nbsp; Since then, we&rsquo;ve come to realize that some specific tweaks and improvements will make Infinite into something even more extraordinary. Therefore, to give our talented team the time they need, we&rsquo;ve decided to move the game&rsquo;s release to February 26, 2013. We wanted to let our loyal (and very patient!) fans know this as soon as possible.<br />
	<br />
	&nbsp;&nbsp;&nbsp; I won&rsquo;t kid you: BioShock Infinite is a very big game, and we&rsquo;re doing things that no one has ever done in a first-person shooter. We had a similar experience with the original BioShock, which was delayed several months as our original ship date drew near. Why? Because the Big Daddies weren&rsquo;t the Big Daddies you&rsquo;ve since come to know and love. Because Andrew Ryan&rsquo;s golf club didn&rsquo;t have exactly the right swing. Because Rapture needed one more coat of grimy Art Deco.<br />
	<br />
	&nbsp;&nbsp;&nbsp; The same principle now applies to BioShock Infinite.<br />
	<br />
	&nbsp;&nbsp;&nbsp; What does this mean for you? It means a bit more waiting, but more importantly, it means an even better BioShock Infinite. The great can be made greater, and we owe it to both ourselves and to you, our fans, to take this opportunity. Irrational Games is one of those rare developers lucky enough to ask the people who sign the checks: &ldquo;Hey, can we have a few more of those checks?&rdquo;<br />
	<br />
	&nbsp;&nbsp;&nbsp; We are also going to hold off on showing BioShock Infinite at the big events of the summer, like E3 and Gamescom. That way, the next time you see our game, it will be essentially the product we intend to put in the box. Preparing for these events takes time away from development, time we&rsquo;re going to use instead to get the best version of Infinite into your hands in February.<br />
	<br />
	Email Digg Facebook Twitter&nbsp;&nbsp; Share More&nbsp;&nbsp;&nbsp; </em></p>
]]></description>
            <author>newman</author>
        </item>
        <item>
            <title>John Carmack speaks for 25 minutes</title>
            <link>http://www.gamesdot.org/news/John-Carmack-speaks-for-25-minutes-7846.html</link>
            <description><![CDATA[<p>
	Watch our favourite geek yap about Wolfenstein for a while :)</p>
<p>
	&nbsp;</p>
<p>
	<iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/amDtAPHH-zE" width="560"></iframe></p>
]]></description>
            <author>newman</author>
        </item>
        <item>
            <title>Carmageddon and Space Quest kickstarted</title>
            <link>http://www.gamesdot.org/news/Carmageddon-and-Space-Quest-kickstarted-7845.html</link>
            <description><![CDATA[<p>
	Following a trend set as usual by Tim Schaffer :)) more people are trying to get their games started on <a target="" href="http://www.kickstarter.com/">Kickstarter</a>...</p>
<p>
	Today :</p>
<ul>
	<li>
		<a target="" href="http://www.kickstarter.com/projects/stainlessgames/carmageddon-reincarnation">Carmageddon</a></li>
	<li>
		<a target="" href="http://www.kickstarter.com/projects/spaceventure/two-guys-spaceventure-by-the-creators-of-space-que">Space Quest</a></li>
</ul>
]]></description>
            <author>newman</author>
        </item>
        <item>
            <title>Dream/Nightmare came true - TES Online</title>
            <link>http://www.gamesdot.org/news/Dream/Nightmare-came-true--TES-Online-7844.html</link>
            <description><![CDATA[<p>
	Everybody&#39;s best/worst dream/nightmare just came true.</p>
<p>
	<strong>Bethesda Softworks</strong> <a target="" href="http://www.marketwatch.com/story/bethesda-softworks-announces-the-elder-scrolls-online-2012-05-03" target="">announces The Elder Scrolls Online</a> is under development and due release from <strong>Zenimax Online Studios</strong>.</p>
<p>
	Pam pararam. Check out the first screenshot also, along with the <a target="" href="http://www.elderscrollsonline.com/" target="">official website</a>.</p>
]]></description>
            <author>newman</author>
        </item>
        <item>
            <title>Laugh or cry but *FilePlanet is dying</title>
            <link>http://www.gamesdot.org/news/Laugh-or-cry-but-*FilePlanet-is-dying-7843.html</link>
            <description><![CDATA[<p>
	As noted on their <a target="" href="http://www.fileplanet.com/">website</a> <strong><em>&quot;Note: FilePlanet is no longer being updated and is in the process of being archived.&quot; </em></strong></p>
<p>
	:|</p>
<p>
	10x <a target="" href="http://www.bluesnews.com/s/132008/fileplanet-heading-towards-a-black-hole">BluesNews</a></p>
]]></description>
            <author>newman</author>
        </item>
        <item>
            <title>Skyrim Dawnguard DLC</title>
            <link>http://www.gamesdot.org/news/Skyrim-Dawnguard-DLC-7842.html</link>
            <description><![CDATA[<p>
	Looks like the new <a target="" href="http://www.gamesdot.org/games/The-Elder-Scrolls-V--Skyrim/infobox1240.html">Skyrim</a> DLC is something called <strong>Dawnguard </strong>as featured on <a target="" href="http://www.bethblog.com/2012/05/01/dawnguard/">BethBlog</a>.</p>
<p>
	<em>&quot;Coming this summer to Xbox 360. More details at E3.&quot;</em></p>
<p>
	Check the picture also. Boo ! :)</p>
<p>
	&nbsp;</p>
]]></description>
            <author>newman</author>
        </item>
        <item>
            <title>Risen 2 Launch Trailer ahoy</title>
            <link>http://www.gamesdot.org/news/Risen-2-Launch-Trailer-ahoy-7841.html</link>
            <description><![CDATA[<p>
	Aye we&#39;re playing <a target="" href="http://www.gamesdot.org/games/Risen-2--Dark-Waters/infobox1243.html">Risen 2</a> thank you very fu**in&#39; much !</p>
<p>
	How about you mateys, are you enjoying the pirate adventure ?</p>
<p>
	<iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/a_VdJG2CMPE" width="560"></iframe></p>
]]></description>
            <author>newman</author>
        </item>
        <item>
            <title>Leisure Suit Larry In The Land Of Lounge Lizards Reloaded</title>
            <link>http://www.gamesdot.org/news/Leisure-Suit-Larry-In-The-Land-Of-Lounge-Lizards-Reloaded-7840.html</link>
            <description><![CDATA[<p>
	Welp, as featured on the <a target="" href="http://www.kickstarter.com/projects/leisuresuitlarry/make-leisure-suit-larry-come-again?ref=live" target="">Larry Reloaded Kickstarter page</a>, seems we&#39;re in for a reload!</p>
<p>
	Btw, does <strong>anyone </strong>remember the <a target="" href="http://www.mobygames.com/game/leisure-suit-larry-1-in-the-land-of-the-lounge-lizards" target="">LSL 1 VGA&nbsp; remake</a> ?</p>
<p>
	Check the <a target="" href="http://www.gamesdot.org/download/Leisure-Suit-Larry-VGA-download-4303.html">download</a> for the actual abandonware if you don&#39;t believe me ;)</p>
]]></description>
            <author>newman</author>
        </item>
        <item>
            <title>PES 2013 Trailer</title>
            <link>http://www.gamesdot.org/news/PES-2013-Trailer-7839.html</link>
            <description><![CDATA[<p>
	<a target="" href="http://www.gamesdot.org/games/Pro-Evolution-Soccer-PES-2013/infobox1338.html">PES 2013</a> here you go :</p>
<p>
	&nbsp;</p>
<p>
	<iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/FGZLuGoPBEc" width="560"></iframe></p>
<p>
	10x <a target="" href="http://www.bluesnews.com/s/131783/pes-2013-trailer">BluesNews</a>.</p>
]]></description>
            <author>newman</author>
        </item>
        <item>
            <title>CryENGINE 3 Free SDK download</title>
            <link>http://www.gamesdot.org/news/CryENGINE-3-Free-SDK-download-7835.html</link>
            <description><![CDATA[<p>
	As Crytek announces :</p>
<p>
	<em>&quot;Anyone can now download a full version of the best All-In-One Game Development Engine, for free and use it without charge for non-commercial game development. You can try out the fastest toolset for creating game worlds and use the power of CryENGINE 3 in you&quot;</em></p>
<p>
	Download below</p>
<p>
	<iframe allowfullscreen="" frameborder="0" height="480" src="http://www.youtube.com/embed/r5nB9u4jjy4" width="853"></iframe></p>
<p>
	System Requirements [Developer]<br />
	<br />
	&nbsp;&nbsp;&nbsp; &bull; Operating System: Windows XP SP2, Windows Vista SP1, Windows 7<br />
	&nbsp;&nbsp;&nbsp; &bull; CPU: Intel Core 2 Duo 2GHz, AMD Athlon 64 X2 2GHz or better (a multi-core processor is strongly recommended)<br />
	&nbsp;&nbsp;&nbsp; &bull; Memory: 2 GB RAM (4 GB recommended)<br />
	&nbsp;&nbsp;&nbsp; &bull; Video Card: nVidia 8800GT 512MB RAM, ATI 3850HD 512MB RAM or better (SM 3.0 minimum)<br />
	<br />
	<br />
	System Requirements [End User]<br />
	<br />
	&nbsp;&nbsp;&nbsp; End Users who only use the game launcher without Sandbox have lower system requirements.<br />
	&nbsp;&nbsp;&nbsp; &bull; Operating System: Windows XP SP2, Windows Vista SP1, Windows 7<br />
	&nbsp;&nbsp;&nbsp; &bull; CPU: Intel Core 2 Duo 2GHz, AMD Athlon 64 X2 2GHz or better (a multi-core processor is strongly recommended)<br />
	&nbsp;&nbsp;&nbsp; &bull; Memory: 1 GB RAM (2 GB recommended)<br />
	&nbsp;&nbsp;&nbsp; &bull; Video Card: nVidia 8800GT 512MB RAM, ATI 3850HD 512MB RAM or better (SM 3.0 minimum)</p>
<p>
	&nbsp;</p>
]]></description>
            <author>sara</author>
        </item>
        <item>
            <title>Here's your EA money</title>
            <link>http://www.gamesdot.org/news/Heres-your-EA-money-7832.html</link>
            <description><![CDATA[<p>
	I believe that the money spent damage con<strong>troll</strong>ing various shitsorms that hit <strong>EA </strong>with increasing frequency lately, would be money better spent in making <strong>better games</strong>. :evilgrin:</p>
<p>
	Take this <a target="" href="http://www.gamespot.com/features/the-lies-we-tell-ourselves-6370324/">Featured Article on Gamespot</a>&nbsp; titled &quot;<strong>The Lies We Tell Ourselves</strong>&quot; :</p>
<p>
	It starts with the subtitle&nbsp; : <strong><em>&quot;EA is the worst company in America, Ken Levine is one of the most influential people in the world, and we have no problems keeping things in perspective.</em>&quot;</strong></p>
<p>
	Then goes on making the point : <em>&quot;And what has EA done that&#39;s so horrible? Granted, they&#39;re charging $40 for a Battlefield 3 cheat code, they haven&#39;t done enough to squash credit card fraud in FIFA 12, and they&#39;ve enthusiastically embraced distinctly anti-consumer trends in Facebook games. Yes, that&#39;s all rotten, but it probably isn&#39;t quite the same as forging documents because you&#39;re in a hurry to put people on the streets. &quot;</em></p>
<p>
	Then the blame is shifted towards the industry as a whole, the stars and whatnot.</p>
<p>
	Just my 0.002 Euros :P</p>
]]></description>
            <author>sara</author>
        </item>
        <item>
            <title>Google Maps 8-bit for NES</title>
            <link>http://www.gamesdot.org/news/Google-Maps-8bit-for-NES-7831.html</link>
            <description><![CDATA[<p>
	T3h funny 1st of April :</p>
<p>
	<strong>Google Maps 8-bit</strong> <strong>for NES</strong>. Today it really works on <a target="" href="http://maps.google.com/" target="">Google Maps</a> :)</p>
<p>
	&nbsp;</p>
<p>
	<iframe allowfullscreen="" frameborder="0" height="480" src="http://www.youtube.com/embed/rznYifPHxDg" width="853"></iframe></p>
]]></description>
            <author>sara</author>
        </item>
        <item>
            <title>Mortal Kombat 9 Story Mode walkthrough</title>
            <link>http://www.gamesdot.org/news/Mortal-Kombat-9-Story-Mode-walkthrough-7830.html</link>
            <description><![CDATA[<p>
	I for one bow for the first time to our Xbox overlods :)</p>
<p>
	So, for those of you stuck with a super duper PC here&#39;s the whole story mode (24 videos) for the lastest <strong>Mortal Kombat</strong>. Which is good, which is good...</p>
<p>
	&nbsp;</p>
<p>
	<iframe width="640" height="360" src="http://www.youtube.com/embed/6ScfdZSgWbc" frameborder="0" allowfullscreen></iframe></p>
]]></description>
            <author>sara</author>
        </item>
        <item>
            <title>Wasteland 2 and Obsidian Entertainment</title>
            <link>http://www.gamesdot.org/news/Wasteland-2-and-Obsidian-Entertainment-7829.html</link>
            <description><![CDATA[<p>
	The <a target="" href="http://www.kickstarter.com/projects/inxile/wasteland-2/posts/199078">Wasteland 2 Kickstarter</a> page has details on Inxile&#39;s plans to collaborate with Obsidian entertainment for the RPG sequel to the old school <a target="" href="http://en.wikipedia.org/wiki/Wasteland_%28video_game%29">Wasteland</a>.</p>
<p>
	FTA :</p>
<p>
	<em>&quot;For those of you who don&#39;t know who Obsidian or Chris Avellone are, they are the bulk of the brains who worked on Fallout 1&amp;2, Icewind Dale and Planescape Torment when I was back at Interplay. More of the band is back together to make sure we bring you a fantastic RPG. Chris is going to help push the density and literary content of the game.<br />
	<br />
	The original Wasteland was an important game to Chris as he recently stated, &quot;Wasteland is one of my favorite RPGs of all time, and when Brian asked if I wanted to work on the sequel, I jumped at the chance. While I&#39;ve worked on Fallout 2 and Fallout: New Vegas, getting the chance to work on the spiritual predecessor to the Fallout franchise is a honor.&quot;<br />
	<br />
	While the programming work will remain with us here at inXile, we are looking to use a host of tools that Obsidian has created which will help us get assets into the game faster. The faster we can implement and iterate on content, the deeper the game and the more varied choices the gamers can make.&quot;</em></p>
<p>
	&nbsp;</p>
]]></description>
            <author>sara</author>
        </item>
        <item>
            <title>Sniper Elite V2 kills Hitler</title>
            <link>http://www.gamesdot.org/news/Sniper-Elite-V2-kills-Hitler-7828.html</link>
            <description><![CDATA[<p>
	Welp. <a target="" href="http://sniperelitev2.com/">Sniper Elite V2</a> kills Hitler ala Inglorious Basterds...</p>
<p>
	&nbsp;</p>
<p>
	<iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/inMQK6btgAY" width="560"></iframe></p>
]]></description>
            <author>sara</author>
        </item>
        <item>
            <title>Max Payne 3 Multiplayer Trailer</title>
            <link>http://www.gamesdot.org/news/Max-Payne-3-Multiplayer-Trailer-7827.html</link>
            <description><![CDATA[<p>
	Pew pew pew <a target="" href="http://www.gamesdot.org/games/Max-Payne-3/infobox1225.html">Max Payne 3</a> :) !</p>
<p>
	<iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/arwWmSlUKLs" width="560"></iframe></p>
]]></description>
            <author>sara</author>
        </item>
        <item>
            <title>Legend of Grimlock</title>
            <link>http://www.gamesdot.org/news/Legend-of-Grimlock-7826.html</link>
            <description><![CDATA[<p>
	If you liked old school dungeon crawlers like <a target="" href="http://en.wikipedia.org/wiki/Eye_of_the_Beholder_%28video_game%29" target="">Eye of the Beholder</a> chances are you might very much like <a target="" href="http://www.gamesdot.org/games/Legend-of-Grimlock/infobox1331.html" target="">Legend of Grimlock</a>.</p>
<p>
	Check out the official word and trailer and gameplay video.</p>
<p>
	<em>&quot;We&rsquo;re proud to announce that Legend of Grimrock is going to be released on 11th of April for PC and pre-orders start NOW! The game will be launched on Steam, GOG.com and directly on our site. As a thankyou for supporting us during the intense crunch months we&rsquo;re offering a special pre-order sale for only $11.99 &ndash; 20% off from the retail price of $14.99.<br />
	<br />
	What is Legend of Grimrock?</em><br />
	&nbsp;</p>
<ul>
	<li>
		&nbsp;&nbsp;&nbsp; Old-school dungeon crawling game inspired by Dungeon Master, Eye of the Beholder and Ultima Underworld.</li>
	<li>
		<em>&nbsp;&nbsp;&nbsp; Explore a vast dungeon riddled with hidden switches, pressure plates, sliding walls, trapdoors and more.</em></li>
	<li>
		<em>&nbsp;&nbsp;&nbsp; Discover secrets, cast spells with runes and craft potions with herbs.</em></li>
	<li>
		<em>&nbsp;&nbsp;&nbsp; Fight murderous monsters and seek lost artifacts in ancient tombs.</em></li>
	<li>
		<em>&nbsp;&nbsp;&nbsp; Create a party of four characters and customize them with different races, classes, skills and traits.</em></li>
</ul>
<p>
	<br />
	<em>Legend of Grimrock is a dungeon crawling role playing game with an oldschool heart but a modern execution. A group of prisoners are sentenced to certain death by exiling them to the secluded Mount Grimrock for vile crimes they may or may not have committed. Unbeknownst to their captivators, the mountain is riddled with ancient tunnels, dungeons and tombs built by crumbled civilizations long perished now. If they ever wish to see daylight again and reclaim their freedom the ragtag group of prisoners must form a team and descend through the mountain, level by level.<br />
	<br />
	The game brings back the oldschool challenge with highly tactical real-time combat and grid-based movement, devious hidden switches and secrets as well as deadly traps and horrible monsters. Legend of Grimrock puts an emphasis on puzzles and exploration and the wits and perception of the player are more important tools than even the sharpest of swords could be. And if you are a hardened dungeon crawling veteran and you crave an extra challenge, you can arm yourself with a stack of grid paper and turn on the Oldschool Mode which disables the luxury of the automap! Are you ready to venture forth and unravel the mysteries of Mount Grimrock?&quot;</em></p>
<p>
	&nbsp;</p>
<p>
	<iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/xmSJ1iFx5zA" width="560"></iframe><br />
	<iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/_HnTeQFBIq0" width="560"></iframe></p>
]]></description>
            <author>sara</author>
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